map editor

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Shadle01
Newbie
Posts: 28
Joined: 1:30 pm, Fri Jan 20, 2017

map editor

Postby Shadle01 » 4:52 pm, Fri Feb 03, 2017

any way this can be made available again? would like to put in some time and work on it for awhile!

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Sorien
Developer
Posts: 630
Joined: 3:28 pm, Sun Jul 19, 2015

Re: map editor

Postby Sorien » 1:40 am, Sat Feb 04, 2017

I don't officially support it anymore because it uses XNA and XNA is dead... so if you have problems, I cant really help ya. =x

I'll remake it eventually.

http://download.gamemodi.net/MageMap.zip

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Slick
Newbie
Posts: 88
Joined: 4:18 pm, Sun Oct 30, 2016
Location: PDX

Re: map editor

Postby Slick » 4:39 pm, Wed Mar 01, 2017

anyone interested in working on a unity map editor? you will need advanced knowledge of C# and a basic understanding of Unity3d. send me a private message for details.

here is a runtime rendering of the original Cathedral
cath1.png
edit: added a better screenshot
Last edited by Slick on 7:06 pm, Wed Mar 22, 2017, edited 2 times in total.

Kross
Moderator
Posts: 31
Joined: 12:42 am, Fri Feb 10, 2017

Re: map editor

Postby Kross » 6:20 pm, Wed Mar 22, 2017

Just started programming classes, I hope soon I'll be able to help, but in the mean time I can test it out for ya.

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Slick
Newbie
Posts: 88
Joined: 4:18 pm, Sun Oct 30, 2016
Location: PDX

Re: map editor

Postby Slick » 7:05 pm, Wed Mar 22, 2017

i'm almost done with the unity raw map editor. i'll send you a message when it's done kross.

dont think i'll be working on a visual editor for legacy Magestorm. the raw editor will give someone the means to create one though...


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